

March 2004
Interaction with Everything
    
    2003 was the year broadcast media went interactive. No major sporting event 
    was complete without a chance to press the red button. Viewers could vote 
    to launch the career of a new pop star, humiliate a celebrity, or throw someone 
    out of the Big Brother house. Just press the red button became 
    a new addition to the language. Interaction is becoming an accepted part of 
    every media genre, from current affairs and factual to sport and entertainment.
    
    But until now, any form of interaction has needed large budgets and extensive 
    planning. Fortunately, new ways are emerging to add interaction to any production, 
    at low cost and at a moments notice.
    
    Interaction goes mobile
    
    A key factor driving interaction has been the mobile phone, a personal device 
    now in the hands of more than 80% of the population in Britain, and in a number 
    of other countries. Whatever type or age of TV you have (analogue or digital), 
    you can use your mobile to interact with TV programmes via text.
    
    Of course, interaction via phone-ins and conventional phone votes 
    has been possible for several years. But text adds another dimension, and 
    it makes interaction available to all programmes, not just those with the 
    biggest budgets. Text interaction is both much cheaper and quicker to set 
    up and process  you dont need a bank of operators, or expensive 
    interactive voice technology  and more sophisticated. Commercial channels 
    can even use text as a new source of income, provided basic rules and regulations 
    are followed.
    
    Using text you can, for example, combine instant in-programme 
    polls and votes with text comments and questions, which can be analysed on 
    the spot and broadcast, or used as input for studio discussions.
    
    Tools for the job
    
    Using the right tools, text is simple enough to use  and low cost enough 
     that interaction can be included in any programme: national or regional, 
    live or recorded. Our partner company mTank's intxt™ tool, 
    for example, allows interaction to be added in moments to any TV or radio 
    programme, using nothing more than a Web-connected PC.
    
    Interaction gives a new way to connect with audiences, and a new way to understand 
    who is out there and precisely how they respond. intxt™ 
    and its sister product inVote™, for example, are based 
    on intelligent databases which come with a suite of measurement and visual 
    analysis tools. These give an instant, as it happens picture of 
    response and interest, together with an automatic record that can analyse 
    trends over a period of days, weeks or months. This does not take days of 
    planning to set up: it can be added to a programme at a moments notice.
    
    Across the media
    
    Cross-media interaction is a growing trend. Interestingly, interaction via 
    text can be added not only to TV and radio, but also to newspapers, magazines, 
    leaflets and posters  in fact to any medium. Interaction can be added 
    not just to editorial or programmes, but also to adverts in any of these media. 
    Some forms of interaction (including text) also work 24/7  inside and 
    outside programme transmission times  without the need for expensive 
    manning. It can be done completely automatically.
    
    What is now possible will increasingly be expected, and will become the norm. 
    The BBCs recently introduced BBCi service means that many TV programmes 
    now come with interaction as standard. It has become an accepted part of the 
    production process.
    
    Interaction engages viewers, readers and listeners, and gives them an extra 
    reason to take notice of a programme, article, or advert. It provides instant 
    feedback to media producers, feedback that can be automatically collected, 
    measured and analysed. Interaction is here to stay: within a few years, it 
    will be difficult to imagine any kind of media production without it.
  
©2004 Mediation Technology